From UI and UX to a Dev Tool
I geeked out pondering the challenge of developing user interfaces (UI) for role playing games (RPG) on mobile devices. I mocked up possible solutions which inspired a dynamic approach to improve user experience (UX) and concluded with development of a tool to streamline implementing such a customizable menu system in future projects. Here I am in this video, going through that thought process and demonstrating how contemplating a UI solution led to UX considerations and packaging it all up as a development tool.